Slot Missions in Hogwarts
Slot missions are an excellent way to earn gear weapons, gear and more. They're difficult to complete.
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Concealed Weapon Slot
The concealed weapon slot lets you to carry pistols on the course of. Some people make use of it to achieve certain achievements, particularly those who aim for Suit Only. Some players utilize the extra pistol to close gaps. It's important to note that to select the pistols that belong in this slot, click on the button to select the appropriate category, like alternate slot 2 machine guns. Major Expedition and Adept Rider are active, which makes it easier to use. This combo can also trigger a damage tick from Concealed Weapon every 10 seconds as long as it is placed in.
Smuggled Item Slot
The smuggled items slot an excellent feature that lets players bring tools and weapons into the game, but it could be improved. It's currently shaped like an a gun, which makes it difficult to differentiate the weapon slot that is smuggled from other gear slots.
The smuggle slot is able to hold many different items, from subtle concussion devices to weapons-grade explosives. These items can be found in hidden locations around the map. They can be picked up at anytime. Smuggled items are distinct from Agency Pickups and Hidden Stashes, which conceal only small objects in the scenery, and objects directly.
Mission planning is a feature available in episodic missions. It allows players to discover different starting points, smuggled objects and gear slots prior to entering the map. These planning options increase as players complete challenges and obtain higher Mission Mastery levels. This lets players prepare the best task for each challenge.
Rain Bet will notice their gear slots quickly become full, resulting in the frequently-repeated "Your Gear Slots are Full" message that prevents Max from picking new equipment until old items are cleared or more space is obtained. The solution to this problem is the Hogwarts Legacy Merlin Trials which give players more inventory space in exchange for completing challenges. Since a lot of these challenges could be not completed and are scattered across the globe, it might take a while to reach the maximum number inventory slots available in the game.
Each player can have up to five different types of gear in their five Gear Slots. These must be selected from the Gear Selection menu prior to a Break-In. Each individual gear item (except the Pistol) will take up one Gear Slot while a set of similar items (like Grenades of the same type) only uses one Gear Slot.
Agents can pick up the passengers.
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As you progress through the Mission Mastery levels you unlock various agency pickups that are on the map. These locations let you keep items that don't fit in your weapon or gear slot and retrieve them later.
These pickups can be very useful when your task requires you to pass through a frisk, or if you carry a weapon with you that could cause suspicion. You can only conceal one item at a pickup location.
This DLC also adds new security and asset protection contracts to the agency. Contact the receptionist at the agency and purchase snacks and armor. Then, go to the stated mission marker and identify a mob at the time of arrival.